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jebova2301

Member Since 19 Dec 2010
Offline Feb 13 2016 06:47 AM

Posts I've Made

In Topic: [Auto Players] Pyramids Auto Player

26 July 2013 - 09:36 AM

I may be totally wrong on this because I don't understand these programs, but is it possible to get random events while this runs? I saw someone say it runs as its own browser, and I figured I'd ask.

It should be able to. I know I have let it run on other games and come back to items that I didn't have before(or come back to have lost my rainbow worm or something else). That seems to indicate to me that it is having random events occur, but they are not logged. For example, I found an Icy Negg in my inventory when I had let the Cliffhanger and Neggsweeper APs run. I had put everything in my SDB before they were run, and they were there the minute I logged back in.

And as for the speed of pyramids, you can run it pretty fast. I know that I can play games in well under 2 minutes, and sometimes less than a minute. I would guess my average time is maybe a minute and 15 seconds or a minute and a half. If you have a fast connection, you can run thru games FAST.


In Topic: [Auto Players] Go Go Go Auto Player

08 July 2013 - 07:59 AM

after i run it for a bit sometimes, it eventually says 'Not enough neopoints to start game' and stops, but i KNOW that there are enough to continue playing. is this a bug? i just want to run the autoplayer without having to constantly check if its stopped because of the above reason.

I haven't used the Go Go Go autoplayer, but I can confirm that mine does the same on cliffhanger and scarab 21. The Scarab 21 autoplayer does it so much that it's almost unusable for me. Far quicker for me to just go in and play it legit.


In Topic: [Auto Players] Cliffhanger Auto Player

03 July 2013 - 04:01 AM

In regards to what Vinted said, can there be a way put in to set a specific range for a time delay between letters the letters that are being entered, and also when it solves it? Or if it just enters the whole answer at once, can there be an option to set a certain range of time that it waits before sending the answer? If not, can whoever maintains it slow it down some? I mean, I can see people being quick, but winning games in 7-10 seconds is just a little...not human looking. When I look the answers up by word length, it still takes me about 45 seconds to a minute to look at the puzzle, count the letters in the first 5 or 6 words, switch tabs to the answers by word length page, find the answer, copy it, switch back to the cliffhanger tab, paste it in, and hit enter. Seems like it would really lower the chances of getting iced.

Can someone look into that?



[06:56:34 AM] Won a game!
[06:56:26 AM] Won a game!
[06:56:19 AM] Won a game!
[06:56:11 AM] Won a game!
[06:56:06 AM] Playing Cliffhanger...

In Topic: [Auto Players] Scarab 21 Auto Player

26 June 2013 - 10:15 PM

I know the issue of the hanging was an old one, but it is constantly hanging for me. The other issue it does is it stops playing saying i dont have enough points to play. I have 11,000np out. If it loses that much trying to play for 5000 points, it needs to be scrapped. Fortunately, it doesnt lose that many. It just means I have to stop it and restart it. As some other posters mentioned, the logic is pretty inefficient on it, too.

I dont know how to write any programs, but as was mentioned, it seems to look for an instant 21. if it doesnt find it, it plays it in the first column that can hold it. It seems to me that the program should essentially read the card in. lets assume it is a 4. it should then look for a 17 or a 7. if the 17 is out there, play it there to make it be a 21 and clear the column. If it is a 7, play it there to make 11. Since there are 16 cards in the deck that equal 10, 11 is a damn good number to have out there. you have a 16/52 chance at getting a 10. That means there is a 30% chance of catching a 10. Almost one in every 3 cards is 10. When you think about that, it works out quite well. If if takes you two cards to make the 11, that is roughly 2/3 of the deck being used to make 11s, and the other 1/3 being used to drop the 10 on it to make a 21. If there is no way it can make an 11 or a 21, it should simply find the column with the lowest point number. play the card there.

Having said all that, i have had to restart it 4 times in just the time it took to post this.


In Topic: Neocash

28 February 2013 - 05:00 AM

None. i got 150 free neocash through the expellibox, though :woot: