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weechaahh

Member Since 03 Sep 2006
Offline Jul 21 2011 03:00 PM

Posts I've Made

In Topic: ESPN8theochos Neoquest II Trainer

23 March 2008 - 08:21 PM

QUOTE (ESPN8theocho @ Mar 23 2008, 08:18 PM) <{POST_SNAPBACK}>
yeh. i havent been updating this prog much. but i decided to recode it from scratch, so it will have options of what skills to use.


Awesome, I love the program tongue.gif

In Topic: Dice-A-Roo AP

22 March 2008 - 07:33 AM

Works great! =] Is it true that this game can raise my neopet's level? blink.gif

In Topic: ESPN8theochos Neoquest II Trainer

21 March 2008 - 11:38 AM

QUOTE (ESPN8theocho @ Feb 4 2008, 11:42 PM) <{POST_SNAPBACK}>
^ eh. ive been working on doing that, but im IP banned, so programming is a tad slow, AND i need to get all the chars back, since i was chained before ip banned. :-p


Haha wow! Nice

I don't know, is GDD really much better than DD? I have legitimately played all three levels of Neoquest II also and I think the benefits of killing one opponent at a time greatly surpasses the benefits of trying to kill all four enemies at once. In the Insane difficulty, the enemies end up having so much freakin' HP that the measly 64 damage from GDD doesn't do much at all. If one enemy is hastily killed off, then the group can focus on the other 3, and so on. Also, the fewer opponents you are facing, the more chances your group members will be able to attack.

However, I do understand why many people who prefer GDD over DD, so ESPN8theocho, if you're planning to update this program, please don't remove the default feature of DD in lieu of the GDD feature; maybe allow the player to choose which option he or she desires. Thanks for making a great program =D


In Topic: Sockopen's NeoQuest2 Trainer

21 March 2008 - 11:26 AM

QUOTE (dark_ray @ Oct 30 2007, 05:34 PM) <{POST_SNAPBACK}>
neoquest 2 is not a game anymore


Yeah I kinda just play it now so I can beat the Insane mode and get the prize ninja.gif