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[Program] Neoquest's AutoBattler


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#76 shrouded

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Posted 01 March 2013 - 09:05 AM

I have 5 and 2. I win in a single turn so it is fairly quick for me. 



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    #77 Dot

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    Posted 01 March 2013 - 09:10 AM

    Well, when I do it manually it takes much longer so I was wondering if that would raise flags and if so, what kind of settings would be best. Or should I just time it when I do it manually and then use that? Hm, I'm such a noob in matters like these, I'd hate to get myself noticed by doing something stupid that could've been avoided.



    #78 shrouded

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    Posted 01 March 2013 - 09:12 AM

    You can try matching your manual speeds. That would be safer, but I personally doubt there is much risk. Using manual times would be slower, but it's not you sitting there for hours right?



    #79 Dot

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    Posted 01 March 2013 - 09:40 AM

    I don't know how much attention "they" pay to such things... and I wouldn't be using it for hundreds of battles like some of the posters above. But to get a couple extra in without having to be there all the time would certainly be nice! Hm, maybe I'll do it a tiny bit faster than manual then. Every little bit helps :)



    #80 KnitsFire

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    Posted 01 March 2013 - 09:41 AM

    I'm having trouble using this on Mac. I've tried using wine to bundle it but still no luck. Ideas?



    #81 shrouded

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    Posted 01 March 2013 - 09:43 AM

    I'm having trouble using this on Mac. I've tried using wine to bundle it but still no luck. Ideas?

     

    Mac comes with Python installed. It should function without wine.



    #82 KnitsFire

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    Posted 01 March 2013 - 09:45 AM

    I couldn't open it just normaly, that's why I used wine. I don't know if it help but this is an old mac computer



    #83 shrouded

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    Posted 01 March 2013 - 09:54 AM

    Check to see if it has Python installed. 



    #84 KnitsFire

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    Posted 01 March 2013 - 09:58 AM

    I can't find it, so i'll try downloading a newer version and see if it opens after that



    #85 shrouded

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    Posted 01 March 2013 - 10:00 AM

    Get Python 2.7.2



    #86 KnitsFire

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    Posted 01 March 2013 - 10:40 AM

    okay, thanks alot



    the .exe file still won't open. But since this program works for everyone else, I'm going to assume it's something with my computer, Thanks for the help though



    #87 txtsd

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    Posted 01 March 2013 - 11:12 AM

    What rubbish! Macs can't run exe files.



    #88 Waser Lave

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    Posted 01 March 2013 - 11:15 AM

    What rubbish! Macs can't run exe files.

    I agree, Macs are rubbish.

    #89 shrouded

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    Posted 01 March 2013 - 11:16 AM

    I agree, Macs are rubbish.

    "You have reached your maximum quota.." blah blah 



    #90 stachro

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    Posted 01 March 2013 - 01:13 PM

    Thanks so much for this, especially now that post-battle healing is back :)



    #91 HappyAccident

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    Posted 01 March 2013 - 03:29 PM

    This works perfectly, thank you!!



    #92 iomega

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    Posted 01 March 2013 - 03:38 PM

    Traceback (most recent call last):
      File "Launcher.py", line 8, in <module>
      File "<string>", line 193, in <module>
      File "<string>", line 81, in __init__
      File "<string>", line 108, in Start
      File "neo.pyc", line 91, in wrap
      File "urllib2.pyc", line 400, in open
      File "urllib2.pyc", line 418, in _open
      File "urllib2.pyc", line 378, in _call_chain
      File "urllib2.pyc", line 1207, in http_open
      File "urllib2.pyc", line 1180, in do_open
      File "httplib.pyc", line 1030, in getresponse
      File "httplib.pyc", line 407, in begin
      File "httplib.pyc", line 365, in _read_status
      File "socket.pyc", line 447, in readline
    socket.error: [Errno 10054] An existing connection was forcibly closed by the re
    mote host
    

    Is that a fancy way of saying that the connection timed out?



    #93 bldxlimitz

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    Posted 01 March 2013 - 04:03 PM

    Thanks for this!



    #94 Neoquest

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    Posted 01 March 2013 - 04:25 PM

    Traceback (most recent call last):
      File "Launcher.py", line 8, in <module>
      File "<string>", line 193, in <module>
      File "<string>", line 81, in __init__
      File "<string>", line 108, in Start
      File "neo.pyc", line 91, in wrap
      File "urllib2.pyc", line 400, in open
      File "urllib2.pyc", line 418, in _open
      File "urllib2.pyc", line 378, in _call_chain
      File "urllib2.pyc", line 1207, in http_open
      File "urllib2.pyc", line 1180, in do_open
      File "httplib.pyc", line 1030, in getresponse
      File "httplib.pyc", line 407, in begin
      File "httplib.pyc", line 365, in _read_status
      File "socket.pyc", line 447, in readline
    socket.error: [Errno 10054] An existing connection was forcibly closed by the re
    mote host
    

    Is that a fancy way of saying that the connection timed out?

     

     

    Pretty much. The wrapper normally takes care of stuff like that, but I guess Neo is so laggy that too many consecutive requests failed 



    #95 Sage

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    Posted 01 March 2013 - 10:08 PM

    Is anybody else noticing the war stat page not showing quite as many wins as the battler's listing? Case in point, I started a 20-fight run when I had 30 wins. Autobattler died at fight 15 (stuck at 'starting' for a few minutes), I went to refresh the war page and it'd only gone up to 36.



    #96 Life

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    Posted 01 March 2013 - 11:45 PM

    Is there any way to get it working on a mac? Doesn't seem to be working with wine or crossover.



    #97 blue

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    Posted 02 March 2013 - 02:41 AM

    Is anybody else noticing the war stat page not showing quite as many wins as the battler's listing? Case in point, I started a 20-fight run when I had 30 wins. Autobattler died at fight 15 (stuck at 'starting' for a few minutes), I went to refresh the war page and it'd only gone up to 36.

    Theres seemingly a glitch where some people's wins are being minused from their total on their faction page.



    #98 bigjilm

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    Posted 02 March 2013 - 12:12 PM

    Thanks a lot! Works great now.



    #99 Sage

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    Posted 02 March 2013 - 01:29 PM

    Theres seemingly a glitch where some people's wins are being minused from their total on their faction page.


    I knew I wasn't going crazy... Is that happening for normal fighters too? And has anybody seen the numbers come back after a while?

    #100 Romy

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    Posted 02 March 2013 - 06:31 PM

    Question...

    It seems like it gets stuck on "attacking" sometimes.
    I have to keep an eye on it because of that T___T

    Any idea what's causing it?




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