93SSLR Complete! Source Included
#51
Posted 01 February 2010 - 02:16 PM
#52
Posted 01 February 2010 - 02:20 PM
Lack of mouse movements would probably be the most obvious thing to them.Also, I think mouse movements are a bit hard to moderate for tnt
#53
Posted 01 February 2010 - 02:22 PM
I don't think Abrosia is shitty. It may lack some features, but it still does the job well (arguably better than other autobuyers available), and any freezings that arise from it are most likely because of usage patterns and nothing inherently wrong with the code. If you have any specific comments about it/criticisms about the code, please make them.
You're quite right, Neopets could employ some kind of mouse listener procedure (either with JScript somehow or the Flash games) to make sure that people are using their site in a browser. However, I know that I would be able to circumvent it in a very short time. All it would involve is some packet sniffing to view the communication between the browser and their server, and some code that would generate mouse movements that seem human-like (perhaps with some randomization and variable speeds).
Well you would also need an object identifier to send the correct mousemovements.. They would then be able to see how you moved your mouse on certain games what was clicked ect. You would need the object identifier to find the objects that need to be clicked before sending those mouse movements and also what if they put traps for the packet sending I have seen it done in many games.
#54
Posted 01 February 2010 - 02:28 PM
Well, it depends how they send the mouse movement data to the server. If they do something simple like send x-y coordinates to their server, all you would need to do is spoof some coordinates (with zero involvement of the browser). As for "traps for packet sending" (which I am assuming means some form of encryption or trickery in the formatting of the headers), it would really depend on the methods being used. Some use public/private keys to encrypt the contents, some use 2-way encryption methods, etc. It really depends on the game or what the use.Well you would also need an object identifier to send the correct mousemovements.. They would then be able to see how you moved your mouse on certain games what was clicked ect. You would need the object identifier to find the objects that need to be clicked before sending those mouse movements and also what if they put traps for the packet sending I have seen it done in many games.
I really can't see them making the effort to put this in their games though.
#55
Posted 01 February 2010 - 02:36 PM
Well, it depends how they send the mouse movement data to the server. If they do something simple like send x-y coordinates to their server, all you would need to do is spoof some coordinates (with zero involvement of the browser). As for "traps for packet sending" (which I am assuming means some form of encryption or trickery in the formatting of the headers), it would really depend on the methods being used. Some use public/private keys to encrypt the contents, some use 2-way encryption methods, etc. It really depends on the game or what the use.
I really can't see them making the effort to put this in their programs though.
It wouldn't be hard, I will use RS as an example becuase I have watched that game from start untill now. They started off with a simple .jar, now the traps are just about endless. The best way to build anything for any game would be to use a mouse movement event that actually makes a mouse and moves it to the objects it finds. Next clicks the correct and moves to the correct possitions in a human like motion. If you don't like it taking up your computer you can ghost that mouse and if your a decent coder you will be able to make it a shell program that will take up almost no ram or bother your computer usage at all. Neopets as of now has no security, but someday they will and I doubt they are too far from getting security for the games.
#56
Posted 01 February 2010 - 04:55 PM
It wouldn't be hard, I will use RS as an example becuase I have watched that game from start untill now. They started off with a simple .jar, now the traps are just about endless. The best way to build anything for any game would be to use a mouse movement event that actually makes a mouse and moves it to the objects it finds. Next clicks the correct and moves to the correct possitions in a human like motion. If you don't like it taking up your computer you can ghost that mouse and if your a decent coder you will be able to make it a shell program that will take up almost no ram or bother your computer usage at all. Neopets as of now has no security, but someday they will and I doubt they are too far from getting security for the games.
Seriously, you accusing me of knowning nothing about coding? In Runescape, there was an epic cheating program that lasted for years called AutoRune. It spoofed packages, and had no problem doing it, the only reason it died was because of lack of updates.
What part of HTML cannot capture mouse movements do you not grasp?
#57
Posted 01 February 2010 - 05:39 PM
Seriously, you accusing me of knowning nothing about coding? In Runescape, there was an epic cheating program that lasted for years called AutoRune. It spoofed packages, and had no problem doing it, the only reason it died was because of lack of updates.
What part of HTML cannot capture mouse movements do you not grasp?
AutoRune was ok however it was not the best it woul just known for the dupe becuase it created lagging during trading thus duplicating an item. AutoRune would not still be around becuase RS changed around a lot of things once they found out about AR. Since the update to RS2 have you seen what the source for it looks like? You havn't been able to packet sniff in RS for many years, well you can but it's pointless. Also you can add javascript to your page and there is many other ways you could do it aswell. Didn't the guy above my last post who I do think is an actual programmer agree that it wouldn't be hard for them to add a mouse listener? Why are you still going on?
Also I remember the day autorune first came out I was given a free auth and I also used packet sending for memberships thus giving people free memberships to RS. I gave about 10 people in 10 minutes 5 years subscription. After all of that they stopped you from being able to cheat it evolved and cheating becaming harder and harder to where it is now.
#58
Posted 01 February 2010 - 05:53 PM
#59
Posted 01 February 2010 - 06:08 PM
Given that Neopets hasn't even changed the basic captcha for years I don't think we have to worry too much about them implementing any kind of advanced security measures any time soon. Let's not get too carried away with the penis jousting over a purely hypothetical situation.
Well they could do anything it is always better to plan ahead, but I do agree this is just turning into who has the biggest dick argument and is pointless. Everytime I start a thread even one trying to be helpfull it back fires but it doesn't bother me it's just how the users of this forum act.
#60
Posted 01 February 2010 - 06:17 PM
Well they could do anything it is always better to plan ahead, but I do agree this is just turning into who has the biggest dick argument and is pointless. Everytime I start a thread even one trying to be helpfull it back fires but it doesn't bother me it's just how the users of this forum act.
They could also spend $100mil making a recreation of Spartacus solely with Neopets characters but I don't think they will.
#61
Posted 01 February 2010 - 06:26 PM
#62
Posted 01 February 2010 - 06:27 PM
Yeah, but not by much.I think the chances of them taking a couple of days to shut you all down is a bit higher.
#63
Posted 01 February 2010 - 06:30 PM
I think the chances of them taking a couple of days to shut you all down is a bit higher.
That is actually one of the things which we have planned for, and have done for years. Alas we've never had to do anything about it.
#64
Posted 01 February 2010 - 06:31 PM
Yeah, but not by much.
Shiiiit I know they are lazy as hell but eventually they will decide fuck this and will put an end to it and when they do your screwed and all your accounts will be froze at once.
#65
Posted 01 February 2010 - 06:31 PM
All you gotta do is offer a blowge.Shiiiit I know they are lazy as hell but eventually they will decide fuck this and will put an end to it and when they do your screwed and all your accounts will be froze at once.
#66
Posted 01 February 2010 - 06:33 PM
AutoRune was ok however it was not the best it woul just known for the dupe becuase it created lagging during trading thus duplicating an item. AutoRune would not still be around becuase RS changed around a lot of things once they found out about AR. Since the update to RS2 have you seen what the source for it looks like? You havn't been able to packet sniff in RS for many years, well you can but it's pointless. Also you can add javascript to your page and there is many other ways you could do it aswell. Didn't the guy above my last post who I do think is an actual programmer agree that it wouldn't be hard for them to add a mouse listener? Why are you still going on?
Also I remember the day autorune first came out I was given a free auth and I also used packet sending for memberships thus giving people free memberships to RS. I gave about 10 people in 10 minutes 5 years subscription. After all of that they stopped you from being able to cheat it evolved and cheating becaming harder and harder to where it is now.
And you just bullshitted to far. Runescape only has 1 (ONE) month at a time subscriptions. When Autorune came out there certainly wasnt any membership hacks, you couldnt packet send for membership, and certainly not five years at once.
Continuing, There are over a thousand de-obs of RS2 out there, you dont packet sniff to hack runescape, you download their java, and de-obfuscate it, and then play around with it. Thats how autorune was created, and it could have existed today, but the makers all had left and got a life by the time rs2 came out. So they discontinued the project, and switched to SCAR.
Autorune never had a item duplication either, it was 100% client hack, and had noclip for a little while, and it was many used for botting (Hence the name, AUTOrune).
Considering that the java client never ever decided if you where member or not, and that runescape has been 100% server side since its beginning, your so called hacking would be impossible.
Also. You cant use javascript for mouse capturing because alot of people dont even have javascript enabled.
#67
Posted 01 February 2010 - 06:34 PM
That is actually one of the things which we have planned for, and have done for years. Alas we've never had to do anything about it.
I doubt you all have done too much I posted a peice of code for a human like mouse movement and the only person here who even had an idea of what it was, was rambo lol
iargue couldnt read a simple source for some dumb app i made.
#68
Posted 01 February 2010 - 06:35 PM
Shiiiit I know they are lazy as hell but eventually they will decide fuck this and will put an end to it and when they do your screwed and all your accounts will be froze at once.
Once again, you insulting all of neocodex now. I'm 100% positive that we can catch on to their changes much faster then getting all of our accounts frozen. We have a nice little killswitch to prevent people from running the program if we deem it unsafe.
#69
Posted 01 February 2010 - 06:43 PM
And you just bullshitted to far. Runescape only has 1 (ONE) month at a time subscriptions. When Autorune came out there certainly wasnt any membership hacks, you couldnt packet send for membership, and certainly not five years at once.
Continuing, There are over a thousand de-obs of RS2 out there, you dont packet sniff to hack runescape, you download their java, and de-obfuscate it, and then play around with it. Thats how autorune was created, and it could have existed today, but the makers all had left and got a life by the time rs2 came out. So they discontinued the project, and switched to SCAR.
Autorune never had a item duplication either, it was 100% client hack, and had noclip for a little while, and it was many used for botting (Hence the name, AUTOrune).
Considering that the java client never ever decided if you where member or not, and that runescape has been 100% server side since its beginning, your so called hacking would be impossible.
Also. You cant use javascript for mouse capturing because alot of people dont even have javascript enabled.
This is just what I was talking about.
It has you could pay for a year at a time back then and you could also buy 5 1 year subscriptions and yes the packets were encrypted. It was done by me and the people I did it for are most likely still around.
Next, Yes the owners did stop fucking with it, almost all the functions would not work with the new updates nor the way it ran.
Yes it did have duping there was a glitch that it exploited - look - it - up
Yes a lot of people used it for macroing
You have no clue what you are talking about other than it always has been server side.
You can make it so they have to enable java script before playing any games and like I said there are other way to do it aswell apart from java script.
Would you like to continue to fuck up my thread or just shut the fuck up and make your own about how cool and what a smart guy you are?
#70
Posted 01 February 2010 - 06:46 PM
This is just what I was talking about.
It has you could pay for a year at a time back then and you could also buy 5 1 year subscriptions and yes the packets were encrypted. It was done by me and the people I did it for are most likely still around.
Next, Yes the owners did stop fucking with it, almost all the functions would not work with the new updates nor the way it ran.
Yes it did have duping there was a glitch that it exploited - look - it - up
Yes a lot of people used it for macroing
You have no clue what you are talking about other than it always has been server side.
You can make it so they have to enable java script before playing any games and like I said there are other way to do it aswell apart from java script.
Would you like to continue to fuck up my thread or just shut the fuck up and make your own about how cool and what a smart guy you are?
Nah. I like this thread. Its cozy.
#71
Posted 01 February 2010 - 06:49 PM
#72
Posted 01 February 2010 - 06:52 PM
I'm pretty sure iargue knows what he is talking about. ...........just sayin
No. The programmer tag under my name is just for shows. The programs I made are fake too. At least, according to dcthugs.
#73
Posted 01 February 2010 - 07:04 PM
I am out have fun jack assas
#74
Posted 01 February 2010 - 07:07 PM
#75
Posted 01 February 2010 - 07:10 PM
Okay fuck it you all win, you alll are better than everyone, smarter than everyone, you get laid more, you have more money, the correct views on pollotics and other world views, your more atractive, your dicks are bigger, your shit smells like burning candles, you all are just too good for someone like me.
I am out have fun jack assas
don't let the door hit you where god split you..
btw shouldn't he be banned so he can't use the 'sucky programs' here? Oh right he doesn't play neopets *cough*bullshit*cough*..
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