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93SSLR Complete! Source Included


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#1 93dcthugs93

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Posted 26 January 2010 - 02:03 PM

Check it out and let me know what you think. Download attatched.



*************
Fixed breaks!
*************

Attached Files


Edited by 93dcthugs93, 26 January 2010 - 03:52 PM.


#2 Andy

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Posted 26 January 2010 - 02:04 PM

Check it out and let me know what you think. Download attatched.


Wouldn't it be nice to tell us what it is before we randomly download an unknown file from the interwebs?

#3 93dcthugs93

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Posted 26 January 2010 - 02:24 PM

Wouldn't it be nice to tell us what it is before we randomly download an unknown file from the interwebs?



ScoreSenderListRandomizer It produces a random list of scores fit for each game with random times and outputs to a text from me to help you all from getting banned. Like I said source is included be sure to read the readme file and enjoy.

#4 Andy

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Posted 26 January 2010 - 02:59 PM

ScoreSenderListRandomizer It produces a random list of scores fit for each game with random times and outputs to a text from me to help you all from getting banned. Like I said source is included be sure to read the readme file and enjoy.


Errr, but slaughter's score sender already does that for you...

#5 jcrdude

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Posted 26 January 2010 - 03:04 PM

No line breaks....

The scoresender won't be able to read this....

#6 93dcthugs93

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Posted 26 January 2010 - 03:24 PM

Errr, but slaughter's score sender already does that for you...



Oh you mean 1 by 1 by 1 by 1 and have to do it all over again when you use it. I don't even think most people use slaughters. This program I made will make a whole randomized list in 1 click that can be uploaded to most ScoreSenders. I had made a whole thread asking people of this community if they would use if I made and they said Yes, if you don't want to use it than don't but to bitch about my efforts is crazy.

No line breaks....

The scoresender won't be able to read this....



Shit I knew I forgot something.

#7 Noitidart

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Posted 26 January 2010 - 09:47 PM

Eww ick at score sending. I miss raui :(

#8 Robert

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Posted 27 January 2010 - 07:00 AM

Eww ick at score sending. I miss raui :(


I remember Raui :( Bring him back please Noit please.....and if you can WLT as well xD

#9 93dcthugs93

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Posted 27 January 2010 - 09:50 AM

ScoreSending isn't the best but atleast this will help the people that want to SS

#10 jcrdude

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Posted 27 January 2010 - 12:27 PM

I remember Raui :( Bring him back please Noit please.....and if you can WLT as well xD


I haven't even seen him on MSN... I'm going to try bugging the shit outta him when he gets back on.

#11 Andy

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Posted 27 January 2010 - 08:10 PM

Oh you mean 1 by 1 by 1 by 1 and have to do it all over again when you use it. I don't even think most people use slaughters. This program I made will make a whole randomized list in 1 click that can be uploaded to most ScoreSenders. I had made a whole thread asking people of this community if they would use if I made and they said Yes, if you don't want to use it than don't but to bitch about my efforts is crazy.


You mean this one? You have an interesting idea of Yes... Posted Image



A Typical Score on a Slaughter's Score sender list looks like this.
GameID: 1 Score: 100-250 Time: 90-120
The score will automatically be between 100-250 points and will take between 90-120 seconds. Ergo, you made a rather pointless application...
And FYI, most people who ss on codex do use slaughters.

#12 93dcthugs93

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Posted 27 January 2010 - 09:11 PM

Mabey here and if thats the case then why did people request that I make it?

#13 Andy

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Posted 27 January 2010 - 09:16 PM

Mabey here and if thats the case then why did people request that I make it?


The same reason you came up with the idea in the first place. :p

#14 iargue

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Posted 31 January 2010 - 06:34 PM

How does this program verify that the score is within the game ID's score range, and verify the time against the score given?

One other thing.

You have anything to do with Outwar?

#15 93dcthugs93

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Posted 31 January 2010 - 07:03 PM

How does this program verify that the score is within the game ID's score range, and verify the time against the score given?

One other thing.

You have anything to do with Outwar?



Outwar?

Anyways this is how it works it's simple

 	private static String lineSeparator = (String) java.security.AccessController.doPrivileged(new sun.security.action.GetPropertyAction("line.separator"));
 	public static String getLineSeparator() {
  	return lineSeparator;
   }

  //up to 200 points
	public static int Game1()
	{
 	Random randomGenerator = new Random();
  	int randomG1 = randomGenerator.nextInt(75);
  	int Game1 = randomG1 + 125;
  	return Game1;
 	}
//up to 500 points
	public static int Game2()
	{
 	Random randomGenerator = new Random();
  	int randomG2 = randomGenerator.nextInt(149);
  	int Game2 = randomG2 + 350;
  	return Game2;
 	}

// between 1 and 4 minutes time
 	public static int Time()
  	{
   	Random randomGenerator = new Random();
   	int randomInt2 = randomGenerator.nextInt(180);
   	int Time = randomInt2 + 60;
   	return Time;
  	}


 	public static void logger()
 	{
  	log("Dcthugs93's Random ScoreSender List");
  	log("GameID: 1000 Score: " + Game1() + " Time: " + Time() );
  	log("GameID: 1000 Score: " + Game1() + " Time: " + Time() );
  	log("GameID: 1000 Score: " + Game1() + " Time: " + Time() );
  	log("GameID: 81 Score: " + Game2() + " Time: " + Time() );
  	log("GameID: 81 Score: " + Game2() + " Time: " + Time() );
  	log("GameID: 81 Score: " + Game2() + " Time: " + Time() );


   public static void log(String aMessage)
	{
 	System.out.println(aMessage);
  	try {
  	String Time = " Time: ";
  	String GID1 = "GameID: 1000 Score: ";
  	String GID2 = "GameID: 81 Score: ";

  	DataOutputStream out = new DataOutputStream(new FileOutputStream("dcthugs93isthesh!t.txt"));
  	out.writeUTF(GID1 + Game1() + Time + Time() + getLineSeparator() + " " );
  	out.writeUTF(GID1 + Game1() + Time + Time() + getLineSeparator() + " " );
  	out.writeUTF(GID1 + Game1() + Time + Time() + getLineSeparator() + " " );
  	out.writeUTF(GID2 + Game2() + Time + Time() + getLineSeparator() + " " );
  	out.writeUTF(GID2 + Game2() + Time + Time() + getLineSeparator() + " " );
  	out.writeUTF(GID2 + Game2() + Time + Time() + getLineSeparator() + " " );


#16 iargue

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Posted 01 February 2010 - 07:41 AM

So it just outputs random numbers....

#17 Rambo

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Posted 01 February 2010 - 09:27 AM

So it just outputs random numbers....


Obviously so, and you call yourself a programmer :p

#18 iargue

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Posted 01 February 2010 - 12:15 PM

This thing actually increases your chance of being frozen.

I advise other users to not use this, as the timing and scoring will end up being suspicious.

Obviously so, and you call yourself a programmer :p



I have a shiny green name to prove it too. :o

#19 Rambo

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Posted 01 February 2010 - 12:21 PM

Oh really? :p

#20 Sweeney

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Posted 01 February 2010 - 12:36 PM

It also doesn't account for games that have scores that increment in values greater than one.

#21 93dcthugs93

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Posted 01 February 2010 - 12:50 PM

This thing actually increases your chance of being frozen.

I advise other users to not use this, as the timing and scoring will end up being suspicious.




I have a shiny green name to prove it too. Posted Image



I thought you were a programmer, I made the random ints for each game different to produce a score within the limits, I dont think your too much of a programmer.

#22 kittycat

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Posted 01 February 2010 - 12:55 PM

if every game were personally scored and timed, then yes I would totally use this program. I just think it'd a lot of work on your part. But if you're able to then I would definitely use it. Good on you ../../public/style_emoticons/default/biggrin.gif


You didn't do this now did you...?


#23 93dcthugs93

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Posted 01 February 2010 - 12:59 PM

You didn't do this now did you...?



Yes I did, some people on this forum just don't know how to read code.

#24 Sweeney

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Posted 01 February 2010 - 01:02 PM

I can't see that you've added anything that Slaughter's doesn't already do.

#25 Rambo

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Posted 01 February 2010 - 01:04 PM

In all fairness, that is an extremely simple code, I think anyone could decipher that and see what it does.

One question thought, I have never come across this before: line-seperator


Too lazy to open Netbeans, fill me in on what it does please :)

Edited by Rambo, 01 February 2010 - 01:06 PM.



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